//---------------------------------------------------------------------------

#ifndef ObstaculoH
#define ObstaculoH

#include "Ball.h"
#include "PV2D.h"

//---------------------------------------------------------------------------
class Obstaculo
{
public:
        virtual ~Obstaculo() {};
        virtual void draw(bool b) = 0;
        virtual bool interseccionVSBall(Ball* b, float & tHit,PV2D*& normalLocal) = 0;


};



#endif
